Dragon Age II by Bioware (EA, 2011)
Dragon Age II: Legacy by Bioware (EA, 2011)
Dragon Age II: Mark of the Assassin by Bioware (EA, 2011)
Dragon Age: Origins by Bioware (EA, 2008)
Today This week marks the release of Dragon Age 2: Mark of the Assassin (likely the final major DLC release for that misbegotten sequel) and the first episode of Dragon Age: Redemption (a Felicia Day vehicle cos-playing as a video game ad). A couple of things stand out on this momentous day of Edmonton based virtual entertainment. First, I am glad to see that internet films have graduated to the production values of early episodes of Hercules the Legendary Journeys. Who says progress is linear? Second, Bioware really is making a play to take over the fantasy imagination of a generation of gamers.
Now, then, is a time as good as any to consider the state of Bioware’s fantasy franchise. Few sequels have driven the internet gaming blogosphere as insane DA2.
Internet opinion on this game varies along a spectrum that goes from “DA2 is the worst Bioware game” to prophecies of the eminent collapse Western RPGs. I am on the record noting that Bioware has been failing to provide quality entertainment for the last 11+ years, yet, at the same time I feel that this seven month old game is not nearly as awful as the average Kotaku commentator would have you believe.
In order to understand the strengths and weaknesses of DA2, we’ve got to dispel a few of the myths that haunt this franchise.
WARNING: The text below drops a lot of TRUTH BOMBS. Also: SPOILERS.